Marcus Vinícius Pires

Game Programmer

Bio

I value teamwork and always try to strategize to improve the group's efficiency and have new ideas. I got a great interpersonal relationship skill and good communication.

Education

Unibratec

Análise e Desenvolvimento de Sistemas

2011 - 2013

Current Experience

Explore my professional history and get to know the companies I worked at and the roles and responsibilities I've been assigned.

Projects

Take a look at a few of my favorite projects I’ve started or been a part of during the course of my career.

Coin Shooter

Personal project that I made using ActionScript 3.0. I was the game programmer and artist and utilized the Flixel library. The core gameplay was done in four days and the two subsequent weeks I used to gather feedback and adjust some issues. The core gameplay consists in run against the clock and hit coins as much as you can, without hitting any flying skulls. There are time bonuses based on the score. Play

Numerandus

Educandus' project. Game of math made with Unity 3D. The player controls a platform with numbered holes and must solve a math problem (like completing and equation) guiding a ball to the right hole. Screenshots available here: https://imgur.com/a/8q75y

Natureza Limpa

Educandus' project. Game focused on the children's environmental awareness made with Unity 3D. The player controls a little boat and must clear a river by collecting the garbage that is polluting it. Screenshots available here: https://imgur.com/a/oRXIz

Skills

A concise list of some of the most valuable professional skills I possess. My tricks of the trade and what I can bring to the table.

Android Studio

Visual Studio

JavaScript

Eclipse

Gameplay programming

Android Development

Unity 3D

Game Development

Git

C#

Git

Contact

Get in touch with me if you would like to do business together, share an idea or just say hello.

Recife Area, Brazil

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